This section collects anyui-LIVE specific guidance. Use the documentation index below to explore each subject and workflow.
Get Started
- Get Started - prerequisites, setup, and initial steps
Workspace
- Workspace - workspace configuration and setup
Editor
- Overview - the editor interface and its components
- Toolbar - view, preview, and document commands
- Canvas - placing, selecting, and arranging widgets
- Navigator - navigating the screens and widgets of a project
- Inspector - widget properties, events, and the history tab
- History - reviewing and reverting edit history
- Preview - preview functionality and usage
- Statusbar - editing state and the bottom panel
- Settings - editor and project configuration
- Resource management - importing images and fonts
- Code viewer - reading the generated LVGL source
Agent
- Agent - natural-language UI building with the integrated agent
Desktop
- Desktop - the native desktop app, with all web capabilities plus local export and simulation
Subjects
- Image - image handling, optimization, and usage
- Font library - font library creation and typography
- Layout - flex layout for arranging child widgets
- Symbol - reusable components and their instances
- Global style - project-wide style values shared across widgets
- Dynamic LVGL version - switching the LVGL runtime version at runtime
- Dynamic Display Size Change - change the display size in the editor and adapt the UI with responsive layout
- Override screen size - overriding the display resolution at runtime
- Codegen - code generation and configuration
- Transplant - migration and integration with other systems
- Simulator - running the application on a local machine
- Translation - interface text in multiple languages
Help
- FAQ - answers to common questions, including interrupted connections